The main objective of role-playing for an eFed is to develop your "persona" or to match wits with your opponents. Role-playing is judged by such a large plethora of criteria that there is no single way to be successful. However, the following guidelines should aide anyone in developing their Role-playing skills.
~RULES OF THE GAME~
Bad Examples.
"youre dead!ill bete you in the ring!big dammy!"
"Your dead, I'll beat you in the ring on monday"
In The first example, the main problem was someone who is obviously illiterate wrote it. No capital letters, no spaces, it was pathetic. That person would NEVER win a match, unless they were against someone that died and was unable to role-play. In the second, it was good except for three things. They spelled "Your" wrong, it should've been "You're" in that use of it, Monday should have been capitalized, and at the end, there was no period. It's still possible to win like that... But you better have some good stuff in there if you spell your words wrong frequently.
Bad Examples:
"I'm going to kick your ass, you jobber!"
He insulted someone by calling him or her a "jobber," a word that wrestlers shouldn't know and have no business saying. I don't do that, some others do, but I wouldn't recommend it. It's not as important as that spelling thing or sounding like a kid thing, but it could make your roleplays sound better.
Bad Examples:
Bad Roleplayer Man: Blah blah blah blah blah blah. Blah blah blah blah Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Everything was jumbled together and it was all crammed. It's easier to read if you write in paragraphs and it looks much better.
Good Examples:
["Idolizer" Trace Michaels sits back on a black chair, reclining. He's wearing all green and red today. Some of the clothes he's featuring are a green t-shirt that says "Moo Krew" on it, green sweat pants with a red bandanna tied loosely around the left knee, and a red bandanna on his head, covering his long blonde hair. He looks towards the camera, stares at it for a second, then begins speaking.]
I told what he was wearing, where he was, and what he was looking at. So the reader knows that he's sitting in a chair and can picture it in their head. You don't have to be THAT descriptive, but at least give the reader an idea of what's going on.
Bad Examples:
"Please let me win, it could really help my wrestler out and give him the push I need."
That's just obvious that your begging and it means the same as "Please let me win! I don't want to lose!" It's just pointless and will get you absolutely nowhere.
Bad Examples:
I......................am................. ..........coming............................. .................for......................... you.
Five words that took up two lines and looked really stupid. I always use 3 periods when indicating a pause. That's how Hollywood script writers do it...and so do I.
**And again, remember, remember to revise your writing. Spelling and grammar are fairly important in RPs...if every other word is misspelled, you will get made fun of by your opponents. Also, a lot of the time you'll contradict yourself...say one thing, then go against what you said later on. Always check to make sure you don't do that...otherwise, your opponent may capitalize on your mistake. Likewise, if you see your opponent contradict himself, tell the world he did it and let him feel like an idiot.
**One more simple thing to keep in mind: You are not, nor will you ever be the greatest RPer in the history of e-wrestling. Nobody ever will be, simply because e-wrestling is too big. Nobody could ever compare every e-wrestler ever to each other. With that in mind, drop any idea that you'll ever be the best. There are so many gigantic egos in e-wrestling that it has become the prime problem with the game. If you believe you're the greatest thing ever, you'll find yourself losing a lot, leaving feds because you lost, and just drifting about without ever becoming a well known super star anywhere. Your best bet is to keep your opinions to yourself. When you get a couple of wrestling matches, Read RP guide lesson 2.
Ok you've put a few matches under your belt, but still aren't a serious contender for any real glory. How can you improve your RP skills?
Our first RP guide was set up for the beginning basics. Here, we'll try and get you to focus in on particulars...what should be said and what shouldn't be on the way to becoming a better RPer.
One of the best ways and most popular forms of RPing is called storylining. In this style of RP, your RP starts where your last RP left off. In this way, you essentially make one very long RP...these storylines can help to keep focus on a particular subject while having all kinds of plot twists (and lots of fun). It's a lot harder for your opponent to counter these, too. The only way they can really say anything back is by writing a storyline of their own. Just make sure you keep your opponent as the focus of your storyline...
At this point, I want to point out a simple reminder: Championship Belts are not the entire world. If you try hard enough, you'll be rewarded with a title reign sooner or later. If you get a title shot of any sort and lose, use it as a stepping stool. No one can make fun of you for losing a title shot...at least you got it in the first place. Don't waste your time arguing with the Prez of the fed either: You'll either wind up having to find another e-fed or on his bad side, and won't see another title shot for awhile anyway.
Earlier I mentioned 'The Big Picture'. This is the defining point of e-wrestling...if you can manage this very simple task in every RP you do, you'll find your way to greatness. The Big Picture is the reason why you're writing the RP. What's the point? Who are you going after? Why are you going after them? Why will you win? How will you win? Answer all the questions in your RP in any style you choose...but if you do it each time, every time, you'll become a fantastic RPer.
It's that easy...so many people just write with no true direction in their RPs that you can capitalize and beat them just by stating simple facts. Once you've got this down pat read RP guide Lesson 3.
You've probably gotten the jist of RPing by now and really don't need my help. But hey, you want to see what I've got to say so you can improve just a little bit more, right? Right. Let's get to it.
One of the best things to do when roleplaying is dishing everything they say about you back at them. I consider this my speciality. Read your opponent's RP thoroughly. Find a weak point, ANY weak point. If they contradict themselves on even the slightest of things, nail them for it. Take something from every paragraph, if possible EVERY SENTENCE and make them eat their own words. Before you know it, you'll be making them eat your fist as well...in the ring, that is.
Despite anything that may be said, even if it was mentioned in one of the earlier lessons of this Tutorial, LENGTH DOES MATTER. I promise, no matter what any fed head or e-wrestler says, the very first thing they see or say is that that your RP is so many kilobytes/lines/letters/whatever long, and that'll be their first impression. We all know first impressions are everlasting...so if you really want to make 'em worry, hit your opponent with an RP twice as long as the one they just sent out. Now they know you've not only said a lot more, but you've upped the bar on how much time you put into it...which is always something good. These also turn into the best feuds, as you'll have two guys (in this case, yourself and your opponent) sending out a flurry of RPs to try and outdo one another. This is one of the greatest tests of willpower in e-wrestling. Who can out muscle one another in the verbal war?
Unfortunately, I can't post a sample RP for the above because it would have to be a string of sample RPs from two different guys, and that will just take too long. Whats funny is that in the Roleplay Guide: Lesson 1 I tell you all about how size doesn't matter. That was to set you up as a very beginner RPer to learn to just RP to your ability. Now I'm telling you to use size to your advantage.
Anyway, another VERY overlooked idea is the in-ring interview. If the YWF produces weekly cards (not just results), consider the idea of sending in an interview for the card. It's a free RP for yourself that can set up a feud with someone else, can add a new dimension to your character, and/or at least give you a free RP. You can write it days in advance and thus find yourself ahead of the rest of the fed because you've got that extra time in the spotlight.
Let's add some more Do's and Don't to RPing:
~Do's~
~Don't's~
In the E-fed rank is based on your win and loss ratio.
Firstly, you earn money based on your pay per appearance value. For example if Wrestler Xs pay per appearance value is $2,500 then whenever they appear on a show, regardless of if they are in a match or not they would get paid $2,500.
Next, you would be paid based upon your Overall Rating if you are in a match. Your Overall Rating, which can be 0-100, is based off your Match Quality (0-100) plus the Crowd Reaction to your match (0-100) divided by 2.
Heres the breakdown for that bracket as it stands:
Rating Payout
91 -100 $3,000
81 - 90 $2,900
71 - 80 $2,700
61 - 70 $2,400
51 - 60 $2,000
41 - 50 $1,500
31 - 40 $1,300
21 - 30 $1,250
11 - 20 $1,100
0 - 10 $1,000
So if your Match Quality was 75 and the Crowd Reaction was 90 then you would add those two numbers and get 165. You would divide 165 by 2 and get 82.5. You would round that up to 83 and would be paid $2,900.
Then you would be paid based on the rank you would be AFTER the show ends. Below is a breakdown of rank payout based on the idea that there are only 10 people to be ranked:
Rank - Payout
1 $5,000
2 $4,800
3 $4,400
4 $4,000
5 $3,500
6 $3,200
7 $3,000
8 $2,700
9 $2,500
10 - $2,000
Here are some additional ways to earn money:
~Wrestling in the Main Event match: $1,000.00
~Wrestling in a Mid-card/Upper Mid-card match: $500.00
~Wrestling in a Opener/ Lower Mid-card match: $250.00
~Winning the XHCWF World Heavyweight Championship: $2,000.00
~Winning the XHCWF Womens World Championship: 2,000.00
~Winning the XHCWF National Championship: $1,500.00
~Winning the XHCWF Hardkore Championship: $1,000.00
~Winning the XHCWF World Tag Team Championship: $1, 000.00 per member
~Cutting a promo on a show:
~Cutting a promo on a PPV:
~Having an official site for your character, and actually using it, updating, etc.: $1, 000.00
~Being in a movie:
~Writing a book:
~Merchandise: Money depends on wrestlers status, popularity, etc. weekly based on merchandise ranking
~RP's ARE BASED ON PUSH AND REALITY~